A game that combines elements of an idler, puzzle and autobattler that sees you fight, mine, and think your way through the depths of a forsaken dungeon. Probably one of the most unique looking dungeon crawlers I’ve ever seen.
It looks wild, and it’s currently going through Beta testing, with a Native Linux build being put up, and the they showed it running on a Steam Deck on Bluesky.
Highlights:
Story
You awaken. An old, battered knight, lost in the darkest corners of an abandoned dungeon, with no memory of how you got there. The stench of decay permeates the thick air. The walls seem to whisper your name.
As you stir, a strange tree sprout catches your eye. You hit it, for the voice demands it of you; a twig breaks off onto the ground. With your newfound resource, you seem to be able to ameliorate your equipment. Distorted moans echo from an empty staircase. The voice calls to you again, beckoning you. You must go down. It is your purpose…
Encounter bizarre characters, solve cryptic puzzles, and survive the horrors that lurk in every shadow. Will you escape this living nightmare, or will it consume you?
- Incrementally gain and collect materials.
- Combat horrific foes in the dungeon.
- Solve puzzles and explore the depths of your camp.
- Upgrade your gear to venture deeper.
- Meet god and gain strong boons.
Repeat, adapt, and survive. The depths need you, and you need it.